The following are units and planets that were removed for the final version and are hidden or mentioned in the internal game files. These pads allow the player to build useful structures (e.g., turrets which can easily destroy enemy units, bacta healing stations) Assorted building pads litter the playing field in both space and land battles. Unlike in Star Wars: Galactic Battlegrounds, shields will form an actual physical barrier that must be penetrated and protect bases from artillery and bombing runs. Likewise, ground-based installations (like the Ion cannon and Hypervelocity gun) can fire upon units in orbit during space tactical battles. They may call in bombing runs if they have Bombers in orbit. Attackers must secure Reinforcement Points to increase the number of units they deploy, while Defenders may deploy up to 10 'units' on a planet immediately. There are different factors to keep in mind depending on your status as an attacker or defender. Whoever controls the planet's surface, controls the planet itself. Battles are carried out both on a planet's surface and in orbit.
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